San Fierro Cops And Robbers

IrresistibleDev / SF-CNR

Adds a progressive slot machine system (complete slot machine revamp). Win up to $25,000,000!


Adds more drop off locations in areas such as Fort Carson, Dillimore, El Castillo del Diablo and El Quebrados. (Thanks Damen)
Placing a C4 or a thermal drill on a safe will make the robbery clerk shoot at you.
Can no longer use /vipgun in an event environment.
Readjusts the Suburban, Pawnshop store safe
Fixes the LS Town Hall trucking location.
Addresses an issue with /dropweapon within paintball.
Houses under $500,000 will not have a fire placed onto them.
Fixes an issue where security tokens were longer than 8 characters.
Brothel, Resturants and Steakhouse stores did not have a bot at the counter, this has been fixed.

Also, another new robbery in Lil' Probe Inn has been added.

SF-CNR users, associate an email to your in-game account for security and potential alerts!

This wraps up Milestone Update 15 for now. There are still going to be more updates throughout the weeks, stay tuned. In fact, a very surprising update is coming soon...

You will now see the redeemer of each used V.I.P code with /donated.
Players are able to create an indefinite number of gangs!
Implements more extensive player transaction logs for admins.
Adds /disposeweapon to dispose of on-hand weapons (short /dw) - thanks Damen!
Gangs can now have multiple gang coleaders (max 3)!
Adds /clans to see clan related gang data.


Adds an account security system, Irresistible Guard! Use /email or /cp to view this feature!

Associate an email with your account and reap the benefits of account security!


View more information about this feature on our forums!

You must remove gang coleaders through the user control panel ( or by kicking them from the gang.
You will no longer be able to change your name to something less than 3 characters.
You can now see the house map tax description clearly.
You can no longer purchase weapons or utilize /cp in an event.
Robbery clerks should no longer be shooting the ground abnormally.
All bots will aim properly at crouched players.
Coleaders that leave a gang should have no problems joining other gangs.
Drug house bots will now save their appropriate animations (clerks will cower when they are robbed, too.)


Next update will focus on usability and fun features.

You can now use /feedback or /suggest to create immediate feedback in the most concise way.

Feedback will be seen and reviewed. A response to it may not be available if it is not compelling.


Adds a V.I.P commands category to /cmds.
Adds a V.I.P customization tax on properties. Read more on our forums.


Adds an extensive logging feature for high-level admin commands.
Adds /vforce for level 3 so you can force players into vehicles.

This is good if you lock yourself out of your vehicle due to customization.

V.I.P gate price increased to 350 coins.
Custom entrances were not being removed from the database, this has been fixed.
A yellow blimp will be shown to cops when criminals engage in criminal activity. It will slowly fade after time.

Burglars will be exempt from this feature as their job is considered rather stealthy.

Law enforcement officers can purchase weapons using the weapon locker feature. Although it is 25% more expensive.


It is more expensive because it is very convenient.

Adds Didier Sachs store in Los Santos.
Bobby pin decreased from $1,500 to $1,200.
Users in Alcatraz cannot break out, they either will serve the sentence or be broken out by someone.
A wanted level above 120 will throw you into Alcatraz.
Cops can no longer damage robbery NPCs.
C4s planted by civilians that switch to a cop will not be able to explode.
User friendly game text is shown when a user performs /taze or /cuff.
New players will be given a free thermal drill!
Law enforcement can now issue tickets to players (/ticket) or use your middle mouse button.

A $2,000 ticket will be issued to a player, if he fails to pay in 15 seconds, he becomes wanted.

If a ticket is paid, it will clear the wanted level completely. But tickets will only apply to those with under 6 wanted level.

Robbery NPCs will shoot you if you fail to intimidate them.
You can now rob NPCs that are placed within stores. Safes are just extra money now!


If a CIA shoots anywhere, they risk exposing their location on the minimap.
Houses under $300K will have no fires placed on them.
The coin bar will remain enabled by default.
New players (0 score) are now able to earn irresistible coins.
More decimal places on the coin bar are shown.


Placing yourself in a fire to die will be registered by the server.